Computer Network Important Question and Answer for BCA | MCA | BTech

The transport layer is an important component in the architecture of computer networks, bridging the gap between the network layer and the application layer. For students pursuing BCA, MCA, and BTech degrees, mastering the transport layer's concepts is essential for understanding how data is reliably transmitted across networks. This layer is responsible for end-to-end communication, ensuring that data is correctly transferred between devices, managing error detection and correction, and controlling data flow. 

In this article, we will explore important questions and answers related to the transport layer, providing a comprehensive overview that will aid in exam preparation and deepen your understanding of network communication protocols. Whether you're reviewing key topics or seeking clarity on complex concepts, this guide will offer valuable insights and practical knowledge to support your studies.


Computer Network | Transport Layer Important Question and Answer for BCA | MCA | BTech
Computer Network | Transport Layer Important Question and Answer for BCA | MCA | BTech


Computer Network | Transport Layer Important Question and Answer 

1. What is a Transport Layer?

Imagine you want to send a package to a friend who lives far away. You put the package in a box, address it correctly, and hand it over to a courier service. The courier’s job is to deliver the package safely to your friend’s doorstep.

In the world of computers, when we send information from one computer to another, it’s a bit like sending that package. The "Transport Layer" is like the courier service for computer data.

Here’s how it works in simple terms:

  1. Breaking Down the Data: Just like you might pack multiple items in a box, the Transport Layer breaks down large pieces of information into smaller parts. Each part is like a small package that needs to be delivered.
  2. Addressing Each Part: Every part of the information gets an address so the computer knows where it needs to go, similar to how the courier service needs an address to deliver your package.
  3. Ensuring Safe Delivery: The Transport Layer makes sure that each part of the information arrives safely and correctly. If any part gets lost or damaged during transit, it makes sure to send it again, just like a courier would if a package went missing.
  4. Reassembling the Data: Once all the parts arrive at the destination, the Transport Layer puts them back together so the computer can understand and use the information, similar to how your friend would open the box and find all the items you sent.

In short, the Transport Layer is responsible for sending data from one computer to another, ensuring it arrives intact and in the correct order, much like a reliable courier service delivers packages.

2. Explain user datagram protocols.

User Datagram Protocol (UDP) Explained

Imagine you’re sending a letter to a friend. If you use a regular postal service, you might get a delivery receipt, and if the letter gets lost or delayed, you can find out and take action. This is similar to how other communication methods work, like TCP (Transmission Control Protocol), which makes sure everything gets delivered correctly.

Now, let’s say you’re playing a game with friends and you want to send a quick message, like “I’m winning!” to all your friends in the game. You don’t care if they get the message instantly or if it arrives a bit late. You just want to send the message quickly without waiting for confirmation. This is where UDP (User Datagram Protocol) comes in.

Key Points About UDP:

  1. Fast and Simple: UDP is like sending a quick message without worrying if it gets there or not. It’s fast because it skips extra checks.
  2. No Guarantees: With UDP, there’s no guarantee that the message will arrive at its destination. Sometimes, it might get lost, or it might arrive out of order.
  3. Used for Speed: Because it doesn’t spend time making sure everything is perfect, UDP is used for things where speed is more important than accuracy, like live video streams or online gaming.

Layman Example:

Think of UDP as shouting a message across a crowded room. You shout, “Dinner’s ready!” and hope your friends hear you. If some friends don’t hear you, that’s okay because the main goal is to spread the message quickly. You’re not waiting for them to confirm they heard you; you’re just hoping they catch the message as it flies through the air.

In summary, UDP is great for quick, real-time communication where speed is key, but it doesn’t ensure that every message is delivered correctly.

3. Describe the TCP Segment format.

 Imagine you want to send a letter to a friend. To make sure your letter gets to the right person and is understood correctly, you follow a specific format. Similarly, when computers send data over a network, they use a format called a "TCP segment."

Here’s a simple breakdown of the TCP segment format, using a letter as an analogy:

1. Address Information

  • In the Letter: The envelope has your address and your friend's address so that the letter reaches the correct place.
  • In the TCP Segment: There are fields to specify which computer is sending the data and which computer is supposed to receive it.

2. Sequence Number

  • In the Letter: Imagine you’re sending multiple letters, and you want your friend to read them in the order you sent them. So, you number each letter.
  • In the TCP Segment: Each piece of data has a number, so the receiving computer knows the correct order to put the pieces together.

3. Acknowledgment Number

  • In the Letter: If your friend receives the letter and wants to confirm they got it, they might send a reply saying, “Got your letter number 3!”
  • In the TCP Segment: This number lets the sender know which pieces of data have been successfully received.

4. Data

  • In the Letter: This is the actual message you want to send.
  • In the TCP Segment: This is the actual data that you want to transfer, like a file or a web page.

5. Flags

  • In the Letter: Sometimes, you might mark a letter as “urgent” or “important” so that your friend knows to pay special attention.
  • In the TCP Segment: Flags are special markers that show things like whether the connection is just starting or if the data transfer is ending.

6. Checksum

  • In the Letter: Imagine if you wanted to ensure that none of the words were missing or changed. You could use a special code to check the letter.
  • In the TCP Segment: A checksum is a code used to check that the data hasn’t been damaged or changed during transmission.

7. Window Size

  • In the Letter: If you’re sending a big box of letters, you might tell your friend how many letters you’re sending in one go.
  • In the TCP Segment: The window size tells how much data the receiver can handle at once before they need to send back an acknowledgement.

8. Options

  • In the Letter: Sometimes, you might include special instructions or additional information, like “Please reply to this address.”
  • In the TCP Segment: There can be extra options for things like setting up the connection in a specific way.

Summary

So, just like a letter needs specific information to be sent properly, a TCP segment needs to include several pieces of information to make sure data is sent and received correctly. The segment includes addresses, sequence and acknowledgement numbers, the actual data, and various other details to ensure everything works smoothly.

4. Explain TCP connection establishment and connection release.

TCP Connection Establishment

Imagine a phone call between two friends:

  1. Initiating the Call (Three-Way Handshake)
    • Friend A picks up the phone and calls Friend B. This is like when your computer wants to start talking to another computer using TCP. Friend A says, "Hi, I want to talk!"
    • Friend B answers the call and says, "Sure, I’m here and ready to talk." This is like acknowledging that Friend B is available and ready.
    • Friend A then confirms, "Great! Let’s start our conversation." Now, both friends are ready, and they start talking. This is like the final confirmation that the connection is set up.

In TCP terms:

  • Step 1: The first computer sends a message to start the connection (SYN).
  • Step 2: The second computer responds to confirm it received the message and is ready (SYN-ACK).
  • Step 3: The first computer sends a final confirmation (ACK), and the connection is established.

TCP Connection Release

Now, imagine ending the phone call:

  1. Ending the Call (Four-Way Handshake)
    • Friend A says, "I need to end the call now." This is like when one computer wants to close the connection.
    • Friend B acknowledges, "Okay, I heard you. I’ll finish up on my end too."
    • Friend B finishes up and says, "I’m done here, you can go now."
    • Friend A then confirms, "Great, I’m done too."

In TCP terms:

  • Step 1: The computer that wants to end the connection sends a message to close it (FIN).
  • Step 2: The other computer acknowledges that it received the close message (ACK).
  • Step 3: The second computer sends its own close message (FIN).
  • Step 4: The first computer acknowledges the second computer's close message (ACK).

And that’s it! Both computers have now finished their conversation and released the connection, just like how friends hang up the phone call.

5. Describe the Real-time Transport Protocol (RTP).

Real-time Transport Protocol (RTP) is like a system that helps send live video and audio, such as during a video call or live streaming. Think of it as a delivery truck that ensures your live video and sound get to the right place on time, without getting stuck in traffic.

Here’s a simple way to understand it:

Imagine you’re having a conversation with a friend over the phone. The words you say need to get to your friends instantly so they can respond right away. RTP works similarly but for digital content like video and voice.

How RTP Works:

  1. Sending Data in Small Chunks: Just like when you talk in small sentences, RTP sends video and audio in small pieces or "packets." Each packet contains a part of the conversation.
  2. Keeping Things in Order: RTP makes sure these packets arrive in the correct order, so the video and audio play smoothly and in sync, like listening to a song where the lyrics and music match.
  3. Adjusting for Delays: If some packets get delayed or lost along the way, RTP helps adjust so you don’t notice much of a delay or glitch, similar to how a phone call adjusts if there's a slight delay.
  4. Working with Other Tools: RTP often works with other protocols (like RTCP) to manage the quality of the video and audio, ensuring everything runs as smoothly as possible.

Everyday Example:

Imagine you’re watching a live sports event on TV. The broadcast comes to you in real time, so you see and hear the game as it happens. RTP is the behind-the-scenes worker ensuring that the live video and commentary arrive on your TV without long delays or errors, so you can enjoy the game as it happens.

6. Describe Traffic-aware routing.

Imagine a busy city with many roads and intersections. Traffic signals are set up to guide cars so that they don’t get stuck in traffic jams and can reach their destinations as quickly as possible.

Traffic-Ware Routing works similarly for data moving across the internet or within a computer network. Here’s a straightforward example to illustrate it:

Example:

Imagine a school with multiple classrooms:

  • Classrooms: These are like different parts of the network or different servers.
  • Students: These are like pieces of data or information.
  • Hallways: These are the network paths that data travels through to get from one place to another.

Now, if the students (data) need to get from their classrooms (servers) to the cafeteria (another server or website), there needs to be a clear plan to avoid crowding in the hallways (network congestion).

Traffic-ware routing is like having a system where hallways are monitored, and students are guided through the least crowded routes. If one hallway is too busy, students are directed to less crowded ones to prevent delays and ensure everyone gets to the cafeteria quickly and efficiently.

In short, Traffic-Ware Routing helps direct data traffic in a network efficiently, just like a traffic management system helps cars move smoothly through a busy city.

7. Explain Traffic Throttling

Traffic throttling is a technique used by Internet service providers (ISPs) and network administrators to control the flow of data across a network. Think of it like regulating water flow through a faucet: you can open the faucet fully for a strong flow or partially close it to slow the flow.

In a network context, traffic throttling involves intentionally slowing down the internet speed or data transfer rate. This can be done for several reasons:

  • Preventing Network Congestion: If too many users are trying to use the network simultaneously, it can become overloaded. Throttling helps manage the load by reducing the speed for some users or applications, ensuring the network remains functional for everyone.
  • Enforcing Data Caps: Some ISPs offer plans with data limits. If a user exceeds their data cap, the ISP might throttle their speed to encourage them to upgrade their plan or reduce their usage.
  • Prioritizing Traffic: Not all internet traffic is equal. Critical services like emergency communications might be prioritized over less critical traffic like streaming videos. Throttling can help prioritize certain types of data over others.

While traffic throttling helps manage network resources, it can sometimes frustrate users who experience slower internet speeds. Transparency from ISPs about when and why throttling occurs can help manage expectations and maintain trust.

8. Comparing Choke Packets and Hop-by-Hop Backpressure Techniques

Choke Packets:

  • Definition: A method used in networks to control congestion. When a router detects that it’s becoming congested, it sends a special packet (choke packet) to the sender, telling it to slow down the data transmission rate.
  • How it works: Imagine you’re pouring sand into a funnel. If the funnel gets clogged, you reduce the flow of sand to avoid spilling. Similarly, choke packets inform the sender to reduce the data flow to prevent congestion.
  • Effectiveness: Choke packets are effective because they directly inform the source to reduce its data rate. However, there can be a delay between the detection of congestion and the sender’s response, which might not always be quick enough to prevent congestion.

Hop-by-Hop Backpressure:

  • Definition: A method where each router along the path from the sender to the receiver can signal congestion. If a router is congested, it tells the previous router to slow down data transmission.
  • How it works: Continuing with the sand and funnel analogy, if the first funnel gets clogged, it informs the previous funnel to reduce the flow. This way, congestion control happens step-by-step along the data path.
  • Effectiveness: Hop-by-hop backpressure can be very effective because it manages congestion locally, at each step of the way. This can prevent congestion from propagating through the network. However, it requires cooperation and coordination between multiple routers, which can be complex to manage.

In summary, choke packets provide a direct way for congested routers to signal the sender to slow down, while hop-by-hop backpressure manages congestion at each step along the path. Both have their strengths and can be used in different scenarios depending on the network’s needs.

9. Explain Load Shedding

Load shedding in a network context refers to the intentional dropping or rejection of data packets when a system is overwhelmed. It’s like a restaurant turning away customers when it’s too full to ensure it can still provide good service to those already inside. This method helps maintain overall system performance during peak loads or unexpected traffic surges.

Why Load Shedding?:

  • Prevent Overload: When a network device, such as a server or router, gets too much traffic, it can become overloaded. This can lead to slow performance, crashes, or other failures. Load shedding helps prevent this by reducing the incoming load.
  • Maintain Quality of Service: By dropping less important data, the system can ensure that critical services remain operational and perform well.

How Load Shedding Works:

  1. Thresholds: Network devices have pre-set thresholds that determine when to start load shedding. These thresholds are based on factors like CPU usage, memory usage, or network bandwidth.
  2. Packet Dropping: When a device reaches its threshold, it begins to drop or reject new data packets. The criteria for which packets to drop can vary. For example, non-essential or low-priority data might be dropped first.
  3. Traffic Shaping: Sometimes, load shedding involves shaping traffic by delaying or re-routing data packets to balance the load more evenly across the network.

Example: Imagine an online video streaming service during a major sports event. The sudden surge in users can overwhelm the servers. To manage this, the service might start load shedding by reducing the video quality for some users or temporarily suspending non-essential services. This way, it can ensure that most users still have access to the service, albeit at a reduced quality.

While load shedding is a useful tool for managing network load, it’s important to use it judiciously. Excessive load shedding can lead to poor user experiences and dissatisfaction. Network administrators must carefully balance the need to protect the system with the need to provide reliable service to users.

10. Short Notes on DECbit and Random Early Detection (RED)

DECbit:

  • Definition: DECbit (Digital Equipment Corporation bit) is a congestion control mechanism used in network communication to prevent congestion before it becomes severe. It’s part of the TCP/IP protocol suite.
  • How it Works: DECbit uses a bit in the packet header to signal congestion. Routers monitor their queue lengths and set the DECbit in the packet header when they detect impending congestion. The receiver then sends this information back to the sender.
  • Sender's Response: When the sender receives a packet with the DECbit set, it reduces its transmission rate. This proactive approach helps prevent congestion from becoming critical.
  • Benefits: DECbit is effective in maintaining a balanced load on the network by signalling early signs of congestion. This helps avoid drastic measures like packet drops.

Random Early Detection (RED):

  • Definition: RED is a proactive queue management technique used in routers to control congestion. It aims to prevent congestion before it happens by monitoring the average queue size and dropping packets probabilistically.
  • How it Works:
    • Average Queue Size: RED continuously calculates the average queue size in the router.
    • Thresholds: It uses two thresholds: a minimum threshold and a maximum threshold.
    • Packet Dropping: If the average queue size is below the minimum threshold, no packets are dropped. If it’s between the minimum and maximum thresholds, packets are dropped with a probability that increases with the queue size. If it exceeds the maximum threshold, all packets are dropped.
  • Benefits: By dropping packets early and randomly, RED helps prevent the queue from becoming full, reducing the chances of severe congestion. It also helps maintain fairness by not targeting specific flows or users.

11. Describe Source-Based Congestion Avoidance

Source-based congestion avoidance is a method used in computer networks to prevent data traffic congestion. When too many data packets try to pass through a network at the same time, it can lead to congestion, causing delays and packet losses. Source-based congestion avoidance focuses on the sender (source) of the data, making it responsible for adjusting its transmission rate to avoid congestion.

How It Works:

The main idea is that the source monitors the network's condition and adjusts its data transmission rate accordingly. Here are the key steps:

  1. Monitor Network Conditions: The source keeps an eye on signals from the network that indicate congestion. These signals could include packet loss, delays, or explicit feedback from network devices.
  2. Adjust Transmission Rate: Based on the signals received, the source adjusts its sending rate. If congestion is detected, the source slows down the rate at which it sends data. Conversely, if the network is clear, the source can increase its sending rate.
  3. Continuous Feedback Loop: This process is continuous. The source constantly monitors the network and adjusts its rate to maintain an optimal flow of data, avoiding congestion.

Why It’s Important:

  1. Efficiency: By preventing congestion, source-based congestion avoidance ensures that the network is used efficiently. It helps to maintain a steady flow of data without overwhelming the network.
  2. Fairness: It promotes fairness in the network by preventing any single source from dominating the available bandwidth. All sources get a fair chance to transmit their data.
  3. Performance: Avoiding congestion improves overall network performance. There are fewer delays, and data packets are less likely to be lost, resulting in a smoother and faster communication experience.

Examples in Use:

One common example of source-based congestion avoidance is the Transmission Control Protocol (TCP) used in the Internet. TCP has built-in mechanisms like the slow-start algorithm, congestion avoidance, and fast recovery, which adjust the sending rate based on network conditions.

Resource Allocation in Different Network Models

Resource allocation in network models refers to how the available network resources, like bandwidth, are distributed among users and devices. Different network models handle this in various ways:

  • Centralized Networks: In centralized networks, a single authority, such as a central server or a network controller, manages resource allocation. This model ensures efficient distribution of resources because the central authority has a global view of the network's status. For instance, in a home Wi-Fi network, the router allocates bandwidth to different devices based on their needs and priorities.
  • Decentralized Networks: Here, there is no central authority controlling resource allocation. Instead, devices work together to manage resources. This is common in peer-to-peer networks where each device contributes and consumes resources, making decisions based on local information. Decentralized models can be more resilient but might struggle with fairness and efficiency.
  • Cloud Networks: In cloud computing, resource allocation is managed by data centers that dynamically allocate computing power, storage, and bandwidth based on demand. Users can scale resources up or down as needed, paying only for what they use. This model is highly flexible and efficient for handling variable workloads.
  • Ad Hoc Networks: These are temporary networks set up for a specific purpose, like a disaster recovery situation. Resource allocation in ad hoc networks is usually decentralized and dynamic, adapting quickly to changing conditions and available resources. Devices communicate directly with each other to share resources.

Each of these models has its own strengths and weaknesses in terms of efficiency, fairness, and complexity. The choice of model depends on the specific needs of the network, such as whether centralized control is feasible or if a more flexible, decentralized approach is required.

12. Different Taxonomy in Resource Allocation

Taxonomy in resource allocation refers to the classification of different methods used to distribute network resources. Here are some common classifications:

  • Static vs. Dynamic Allocation:
    • Static Allocation: Resources are allocated based on fixed rules or predefined quotas. This method is simple and predictable but lacks flexibility. For example, in some networks, each user might get a fixed amount of bandwidth regardless of their actual usage.
    • Dynamic Allocation: Resources are allocated based on current demand and network conditions. This method is more flexible and efficient, as it adjusts to real-time needs. For instance, during peak hours, more bandwidth might be allocated to critical applications.
  • Centralized vs. Decentralized Allocation:
    • Centralized Allocation: A central authority, like a server or network controller, manages resource distribution. This ensures coordinated and optimal use of resources but can be a single point of failure.
    • Decentralized Allocation: Resource management is handled by individual devices or nodes in the network. This method is more resilient and scalable but can lead to inefficiencies and fairness issues.
  • Fairness-Based Allocation:
    • Proportional Fairness: Resources are allocated to ensure that all users get a fair share based on their needs and network conditions. This method aims to balance efficiency and fairness.
    • Max-Min Fairness: Resources are allocated to maximize the minimum allocation among users. This method ensures that the least advantaged users receive an acceptable level of resources.
  • Reservation-Based vs. On-Demand Allocation:
    • Reservation-Based Allocation: Resources are reserved in advance based on expected usage. This method ensures availability but can lead to underutilization if reserved resources are not used.
    • On-Demand Allocation: Resources are allocated as needed in real-time. This method is more efficient but requires sophisticated mechanisms to handle sudden spikes in demand.

Understanding these classifications helps network designers choose the right resource allocation strategy to balance efficiency, fairness, and complexity based on the network’s specific requirements.

13. Differentiating Between FIFO Queuing and Fair Queuing

FIFO (First-In, First-Out) queuing and fair queuing are two different methods used to manage how packets are processed in a network:

  • FIFO Queuing:
    • How It Works: In FIFO queuing, packets are processed in the order they arrive. The first packet to arrive at the queue is the first to be transmitted. This is similar to standing in a line at a checkout counter where the first person in line is served first.
    • Advantages: FIFO is simple to implement and understand. It requires minimal processing and is efficient for networks with consistent traffic loads.
    • Disadvantages: FIFO does not differentiate between different types of traffic or prioritize critical packets. This can lead to delays for important data if the queue is long. It also does not ensure fairness among users, as a single user can monopolize the queue.
  • Fair Queuing:
    • How It Works: Fair queuing aims to ensure that all users or applications get a fair share of the network resources. It does this by maintaining separate queues for each flow or user and serving them in a round-robin fashion. This means that packets from different flows are interleaved, preventing any single flow from dominating the bandwidth.
    • Advantages: Fair queuing ensures a more balanced and equitable distribution of network resources. It helps prevent network congestion caused by a few heavy users and improves overall network performance.
    • Disadvantages: Fair queuing is more complex to implement than FIFO. It requires maintaining multiple queues and managing the fair distribution of packets, which can increase processing overhead.

In summary, FIFO is a straightforward method that works well for simple networks but can struggle with fairness and prioritization. Fair queuing, on the other hand, ensures a more balanced and fair use of network resources but comes with increased complexity and processing requirements.

14. Explaining Traffic Shaping

Traffic shaping is a network management technique used to control the flow of data packets to ensure efficient use of network resources and maintain quality of service (QoS). It involves regulating the data transfer rate and smoothing outbursts of traffic to prevent congestion and ensure a consistent flow of data.

  • How It Works: Traffic shaping works by setting a maximum rate at which data packets can be transmitted. If data arrives faster than this rate, the excess packets are buffered and released at the defined rate. This creates a smooth and predictable traffic pattern, avoiding sudden spikes that can overwhelm network resources.
  • Benefits:
    • Improved Performance: By smoothing out traffic flows, traffic shaping reduces the likelihood of network congestion, leading to more stable and predictable performance.
    • Enhanced Quality of Service (QoS): Traffic shaping ensures that critical applications, like voice and video, receive the necessary bandwidth to function properly without being disrupted by less important traffic.
    • Efficient Resource Utilization: By controlling traffic patterns, network resources are used more efficiently, preventing waste and optimizing overall network performance.
  • Common Use Cases:
    • Video Streaming: Ensuring that video data is transmitted smoothly to prevent buffering and maintain a high-quality viewing experience.
    • VoIP (Voice over IP): Prioritizing voice traffic to ensure clear and uninterrupted phone calls over the internet.
    • Online Gaming: Reducing latency and preventing lag by managing the flow of game data packets.
  • Challenges: Traffic shaping can introduce delays if packets are buffered too long, potentially affecting real-time applications. Additionally, setting appropriate shaping parameters requires careful consideration of network conditions and traffic patterns.

In essence, traffic shaping is a vital tool for managing network traffic to ensure optimal performance and high quality of service, particularly in environments with diverse and competing data flows.

15. Describing Packet Scheduling

Packet scheduling is the process of determining the order in which packets are transmitted over a network. It is crucial for managing network traffic, ensuring fair resource allocation, and maintaining the quality of service (QoS). Different scheduling algorithms prioritize packets based on various criteria to achieve specific goals.

  • How It Works: When packets arrive at a network device, such as a router or switch, they are placed in a queue. The packet scheduler decides the order in which these packets are sent out. The choice of scheduling algorithm can impact network performance, fairness, and efficiency.
  • Common Scheduling Algorithms:
    • First-In, First-Out (FIFO): Packets are processed in the order they arrive. This simple method does not prioritize any particular traffic and treats all packets equally.
    • Priority Queuing: Packets are assigned different priority levels. Higher-priority packets are transmitted first, ensuring that critical traffic, like emergency data or real-time applications, gets immediate attention.
    • Round-Robin: Packets from different flows or users are processed in a cyclic order, ensuring that each flow gets a fair share of the bandwidth. This method is simple and fair but may not be optimal for all traffic types.
    • Weighted Fair Queuing (WFQ): Similar to fair queuing but with weights assigned to different flows. This ensures that higher-priority flows get more bandwidth while still maintaining fairness among all users.
  • Benefits:
    • Quality of Service (QoS): By prioritizing important traffic, packet scheduling helps maintain the quality of service for critical applications like video conferencing, VoIP, and online gaming.
    • Fairness: Scheduling algorithms like fair queuing ensure that no single user or flow monopolizes network resources, promoting equitable resource distribution.
    • Efficiency: Effective scheduling optimizes network resource usage, reducing congestion and improving overall performance.
  • Challenges: Selecting the right scheduling algorithm can be complex, as it requires balancing fairness, efficiency, and QoS. Additionally, maintaining fairness while meeting the needs of high-priority traffic can be challenging.

Packet scheduling is a fundamental aspect of network management, ensuring that data flows smoothly, fairly, and efficiently through the network to meet various performance and quality requirements.